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Progression reference, checked 2026-10-14

+1 Money Roll To Get Rich Progression: Stages, Gear & Rebirths (Wiki)

This is the numbers page for +1 Money Roll To Get Rich's climb: what to buy, when to rebirth, what each stage pays, and where World 2 starts. The developer publishes no stat tables, so every figure here is community-documented from live play — each table names its source, and the undocumented corners say so explicitly.

The short version

Progression is a four-gear machine. Gear sets what each roll carries — buy the next documented tier when it costs less than one good roll (+2 up to +100k Cash). Stages are the scoreboard: reach the next one and its Claim Wins pad pays in Wins, from 5 at Stage 1 to 750,000 at Stage 14. Wins buy pets, pets raise multipliers, multipliers make the next stage reachable. Rebirths reset your level for a permanent multiplier at thresholds from 50 to 275 — the art is taking them right after a stage payout, not before. World 2 opens at Stage 10's end-of-track teleport, and the documented ceiling is Stage 20.

Cash purchases

The gear ladder

Gear must be equipped to count — an unequipped upgrade is the most common reason a roll “does nothing.” The documented ladder, with the timing the guide benchmarks each tier against:

GearGuide timingNote
+2 CashTutorial buy (100 Cash)Given during the tutorial's fourth objective so you can feel an upgrade before spending real money.
+5 CashAround the second rebirthCheap stepping stone; buy it only once the cost is pocket change again.
+10 CashBefore Stage 6The guide's benchmark for pushing past the mid-track stages without rebirthing.
+30 CashBefore Stage 8Pairs with the 5,000-Win payout at Stage 8.
+350 CashBefore Stage 10The Stage-10 push that ends in the World 2 teleport is where this tier pays off.
+1k CashBefore the Level-200 rebirthWorld 1's level marker caps at 200 MAX; this tier carries the final rebirth lap.
+30k CashEarly World 2First World 2 purchase — World 2's courses pay in this range immediately.
+100k CashAfter first Stage 14 clearsThe deepest documented tier as of the August 30 guide; Stage 14 pays 750,000 Wins.

Source: allthings.how walkthrough (published 2026-08-30), checked 2026-10-14. Prices beyond the tutorial's 100-Cash +2 tier are not individually documented; the guide times purchases by stage instead, which is why the table does too.

Reset math

Rebirth thresholds

A rebirth wipes your level and restarts the climb in exchange for a permanent multiplier. Take one right after a big stage payout so the climb back is funded:

Reported requirementWhen players take itNote
50First and second rebirthsThe earliest resets; the multiplier jump outweighs the short climb back.
100After clearing Stage 6Stage 6 pays 500 Wins, a natural checkpoint.
125After clearing Stage 8Stage 8 pays 5,000 Wins — enough for the 3,000-Win Rare Egg first.
150Once an Epic pet is hatchedThe guide suggests holding this rebirth until the Rare Egg delivers Polar Bear or Penguin.
175After clearing Stage 10The Stage-10 / World 2 checkpoint rebirth.
200At the World 1 MAX markerWorld 1's level marker tops out at 200 MAX; this is the final World 1 reset.
225-275World 2 (Stages 12 and 14)Late-game chain rebirths funded by the 75,000 and 750,000-Win payouts.

Same source and checked date. “Requirement” is the level the guide reports reaching before each reset — the exact in-game cost curve per rebirth is undocumented.

Wins income

Stage payouts

The Claim Wins pad pays by the furthest stage your roll reached. These payouts are the income side of every plan on this site:

StageReported payoutWhy it matters
Stage 15 WinsThe tutorial-adjacent payout; proves the Claim Wins loop in minutes.
Stage 5175 WinsFirst payout worth planning a session around.
Stage 6500 WinsPairs with the 100-requirement rebirth.
Stage 85,000 WinsCovers the 3,000-Win Rare Egg with change.
Stage 1030,000 WinsThe World 2 gateway payout — clear the stage, claim, then take the end-of-track teleport.
Stage 1275,000 WinsEarly World 2 income.
Stage 14750,000 WinsThe deepest documented payout as of the August 30 guide.

Same source and checked date. Stages 2-4, 7, 9, 11, 13, and payouts beyond Stage 14 are not individually documented — interpolation between rows is an estimate, and this page does not present one as data.

The gate

World 2 and the spawn stations

Unlocking World 2

Clear Stage 10, claim the 30,000-Win payout, and take the teleporter at the end of the track — a clear, not a purchase. The World 2 guide covers the post-unlock route; in short: +30k and +100k gear, rebirths at 175-275, and a Stage 19 teleport back to World 1 for shorter farming laps.

Spawn-area stations

Three stations — VIP Zone, MVP Zone, Gold Machine — sit at spawn alongside the aura menu. They are documented as worth buying; their prices and effects are not. The modifiers reference covers them with the pets and auras.

Honest gaps

What is not documented anywhere

These are the corners no public source covers as of 2026-10-14. If you can document one from the live game, the contact page takes corrections with screenshots:

Exact prices and formulas

Individual gear prices past the tutorial, per-rebirth level curves, the roll-length formula, and station costs are all undocumented. The calculator works from your own entered numbers for exactly this reason.

Post-update state

The tables above were documented August 30; the game shipped official updates September 16, 19, and 26 with no notes. Values may have moved — the update watch dates every signal, and each update triggers a recheck pass.

FAQ

Progression FAQ

How do you unlock World 2?

Clear Stage 10, claim its 30,000-Win payout, then take the teleporter at the end of the World 1 track — the community-documented path from the August 30 walkthrough. World 2 continues the stage count and pays in 30k-to-100k Cash gear ranges. The official description names no thresholds; this path is documented from live play.

When should I rebirth?

At the documented thresholds: 50 for your first, then roughly at 100 (after Stage 6), 125 (after Stage 8), 150 (once an Epic pet is equipped), 175 (after Stage 10), 200 (World 1's MAX marker), and 225-275 in World 2. Each rebirth trades your level for a permanent multiplier — rebirthing between thresholds just slows the climb back.

What are the stage payouts?

The documented Claim Wins payouts are 5 Wins at Stage 1, 175 at Stage 5, 500 at Stage 6, 5,000 at Stage 8, 30,000 at Stage 10, 75,000 at Stage 12, and 750,000 at Stage 14. All are community-documented (allthings.how, August 30); the developer publishes no payout table.

Is there content after Stage 20?

Not documented as of 2026-10-14. Stage 20 has been the ceiling since late August, and while the reported SECRET UPDATE 2 promised a new world, no public source confirms one is live — the event's status is tracked separately.

Sources and related pages

Compiled 2026-10-14 from the official Roblox description (roll loop, stages, Wins, reset-on-loss wording) and the allthings.how walkthrough (gear ladder, rebirth table, stage payouts, World 2 path — published 2026-08-30). Full register on the sources page. Apply the numbers with the calculator, or step through the route in the beginner guide.